mm8bdm
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| mm8bdm [2021/10/26 20:25] – admin | mm8bdm [2026/02/16 04:00] (current) – external edit 127.0.0.1 | ||
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| **Maps:** \\ | **Maps:** \\ | ||
| - | Round-Robin - MMCTF06 | + | Round-Robin - MMCTF01 New Grounds\\ |
| - | Semi-Final (if necessary) - MMCTF17\\ | + | Semi-Final (if necessary) - MMCTF07 Victory Isle\\ |
| - | Final - MMCTF25 | + | Final - MMCTF06 Underwater Base X\\ |
| \\ | \\ | ||
| **Draft List and descriptions: | **Draft List and descriptions: | ||
| - | **Currently | + | **Master |
| \\ $ = Relative Difficulty \\ | \\ $ = Relative Difficulty \\ | ||
| Line 18: | Line 18: | ||
| // | // | ||
| // | // | ||
| - | // | + | //Other:// \\ |
| **Protoman**$$ \\ | **Protoman**$$ \\ | ||
| Line 169: | Line 169: | ||
| // | // | ||
| //Other:// Reload key zips forward and grabs a single enemy, if grabbed, rapidly shocks/ | //Other:// Reload key zips forward and grabs a single enemy, if grabbed, rapidly shocks/ | ||
| + | |||
| + | **Bright Man**$$$\\ | ||
| + | //Health:// 85 | //Speed:// 0.84 | //Jump:// 12 \\ | ||
| + | // | ||
| + | // | ||
| + | //Other:// Item key freezes foes movement until damaged, must have full ammo, can wall jump\\ | ||
| + | |||
| + | **Toad Man**$$\\ | ||
| + | //Health:// 155 | //Speed:// 0.8 | //Jump:// 15 \\ | ||
| + | // | ||
| + | // | ||
| + | //Other:// Can leapfrog off enemies \\ | ||
| + | |||
| + | **Drill Man**$$$\\ | ||
| + | //Health:// 85 | //Speed:// 0.75 | //Jump:// 10 \\ | ||
| + | // | ||
| + | // | ||
| + | // | ||
| + | |||
| + | **Pharaoh Man**$$\\ | ||
| + | //Health:// 100 | //Speed:// 0.8 | //Jump:// 10 \\ | ||
| + | // | ||
| + | // | ||
| + | //Other:// \\ | ||
| + | |||
| + | **Ring Man**$$$\\ | ||
| + | //Health:// 85| //Speed:// 0.8 | //Jump:// 13 \\ | ||
| + | // | ||
| + | // | ||
| + | // | ||
| + | |||
| + | **Dust Man**$$\\ | ||
| + | //Health:// 125 | //Speed:// 0.7 | //Jump:// 10 \\ | ||
| + | // | ||
| + | // | ||
| + | //Other:// Make sure to pick up scrap metal\\ | ||
| + | |||
| + | **Dive Man**$\\ | ||
| + | //Health:// 100 | //Speed:// 0.8 | //Jump:// 10 \\ | ||
| + | // | ||
| + | // | ||
| + | //Other:// Item key removes target lock\\ | ||
| + | |||
| + | **Skull Man**$$$\\ | ||
| + | //Health:// 85 | //Speed:// 0.8 | //Jump:// 12 \\ | ||
| + | // | ||
| + | // | ||
| + | //Other:// N/A\\ | ||
mm8bdm.1635279902.txt.gz · Last modified: (external edit)
